Forza Horizon 5 will launch with a suite of accessibility features
Microsoft continues its commitment to accessibility and inclusiveness with the release of Forza Horizon 5 next week (or via Early Access tomorrow).
As Xbox Wire reports, Mike Brown, Creative Director of Playground Games for Forza Horizon 5, detailed the new accessibility features that will be available in the game. They allow gamers to “be able to tailor their gameplay however they want. the best “.
Many features focus on making it easier for players to access the different types of information presented in the game. This includes customization of subtitles, color blindness and high contrast modes, synthesis options. Text-to-speech and speech-to-speech for in-game chat, adjustable font sizes in menus and in-game, the ability to change how long notifications are displayed, and a screen narrator option.
There are also tools to make the gameplay more accessible. Players will be able to customize in-game controls to better suit their abilities, and Forza Horizon 5 will allow players to run the game at a slower speed while playing offline. And while not available at launch, cutscenes for Forza Horizon 5 will benefit from American Sign Language and British Sign Language support in the future with a picture-in-picture display showing an interpreter.
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Some of these features may have been or become available in-game regardless, as recent Microsoft accessibility efforts have included a platform-wide color filter setting for color blindness and global options for color blindness. text-to-speed and speech-to-text conversion.
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